Sicuramente una patch che cambierà in maniera decisiva il gameplay, le metabuilds e i deck per la Community Warfare:
Il dequirk dei mech IS e il ribilanciamento dei mech Clan sarà determinante, come lo saranno anche i nuovi targeting computers MK
che renderanno alcune build Clan molto performanti.
Si apre una nuova era di supremazia Clan? forse..certamente la superiorità dei mech tipo Quickdraw, dei Battlemaster
e l'immortalità dei Blackjack da domani saranno un capitolo chiuso.
Patch Size: ~300 MB
Il dequirk dei mech IS e il ribilanciamento dei mech Clan sarà determinante, come lo saranno anche i nuovi targeting computers MK
che renderanno alcune build Clan molto performanti.
Si apre una nuova era di supremazia Clan? forse..certamente la superiorità dei mech tipo Quickdraw, dei Battlemaster
e l'immortalità dei Blackjack da domani saranno un capitolo chiuso.
Patch Size: ~300 MB
Nuovi Quirk
Targeting Computer CLAN
MK I
• Zoom Level 1 Boost increased to 10% (from 6.75)
• Zoom Level 2 Boost increased to 14% (from 9)
• Beam Range Boost increased to 4% (from 2.25)
• Projectile Speed Boost increased to 5% (from 4.5)
• Critical Chance 1 Boost increased to 5% (from 4.32)
• Critical Chance 2 Boost increased to 2.75% (from
2.42)
• Critical Chance 3 Boost increased to 0.55% (from
0.52)
MK II
• Zoom Level 1 Boost increased to 15% (from 9.75)
• Zoom Level 2 Boost increased to 20% (from 13)
• Beam Range Boost increased to 5% (from 3.25)
• Projectile Speed Boost increased to 10% (from 6.5)
• Critical Chance 1 Boost increased to 5.5% (from
4.91)
• Critical Chance 2 Boost increased to 3% (from 2.75)
• Critical Chance 3 Boost increased to 0.625% (from
0.59)
MK III
• Zoom Level 1 Boost increased to 20% (from 12.75)
• Zoom Level 2 Boost increased to 27% (from 17)
• Beam Range Boost increased to 6% (from 4.25)
• Projectile Speed Boost increased to 15% (from 8.5)
• Critical Chance 1 Boost increased to 6% (from 5.51)
• Critical Chance 2 Boost increased to 3.25% (from
3.08)
• Critical Chance 3 Boost increased to 0.7% (from 0.6)
MK IV
• Zoom Level 1 Boost increased to 25% (from 15.75)
• Zoom Level 2 Boost increased to 33% (from 21)
• Beam Range Boost increased to 7% (from 5.25)
• Projectile Speed Boost increased to 20% (from 10.5)
• Critical Chance 1 Boost increased to 6.5% (from
6.10)
• Critical Chance 2 Boost increased to 3.5% (from
3.42)
• Critical Chance 3 Boost increased to 0.775% (from
0.73)
MK V
• Zoom Level 1 Boost increased to 30% (from 18)
• Zoom Level 2 Boost increased to 37.5% (from 24)
• Beam Range Boost increased to 8% (from 6)
• Projectile Speed Boost increased to 25% (from 12)
• Critical Chance 1 Boost increased to 7% (from 6.5)
• Critical Chance 2 Boost increased to 4% (from 3.37)
• Critical Chance 3 Boost increased to 0.85% (from
0.79)
MK VI
• Zoom Level 1 Boost increased to 35% (from 20.25)
• Zoom Level 2 Boost increased to 42% (from 27)
• Beam Range Boost increased to 9% (from 6.75)
• Projectile Speed Boost increased to 30% (from 13.5)
• Critical Chance 1 Boost increased to 7.5% (from
6.99)
• Critical Chance 2 Boost increased to 4.25% (from
3.92)
• Critical Chance 3 Boost increased to 0.925% (from
0.84)
MK VII
• Zoom Level 1 Boost increased to 40% (from 22.5)
• Zoom Level 2 Boost increased to 47% (from 30)
• Beam Range Boost increased to 10% (from 7.5)
• Projectile Speed Boost increased to 35% (from 15)
• Critical Chance 1 Boost increased to 8% (from 7.44)
• Critical Chance 2 Boost increased to 4.5% (from
4.17)
• Critical Chance 3 Boost increased to 1% (from 0.89)
Release date for MC: May 3rd 2016
Release date for C-Bills: June 7th 2016
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